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Cmap windows 10.cmap — Character to Glyph Index Mapping Table

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И мне .

 

Cmap windows 10 –

 

View our products to see how you can utilize our software in your work, studies, or research. Concept maps are graphical tools for organizing and representing knowledge in an organized fashion. Learn what concept maps are, how to construct them, and use them. Cmap software is used by individuals, schools, and institutions all around the world. See a variety a of uses of concept mapping and Cmap software by users of all ages.

It empowers users to construct, navigate, share and criticize knowledge models represented as concept maps. In the case of the Macintosh platform, a language field within the mapping subtable is also used for this purpose.

The encoding record entries in the ‘cmap’ header must be sorted first by platform ID, then by platform-specific encoding ID, and then by the language field in the corresponding subtable. Each platform ID, platform-specific encoding ID, and subtable language combination may appear only once in the ‘cmap’ table. Apart from a format 14 subtable, all other subtables are exclusive: applications should select and use one and ignore the others. If a font includes Unicode subtables for both bit encoding typically, format 4 and also bit encoding formats 10 or 12 , then the characters supported by the subtable for bit encoding should be a superset of the characters supported by the subtable for bit encoding, and the bit encoding should be used by applications.

Fonts should not include bit Unicode subtables using both format 4 and format 6; format 4 should be used. Similarly, fonts should not include bit Unicode subtables using both format 10 and format 12; format 12 should be used.

If a font includes encoding records for Unicode subtables of the same format but with different platform IDs, an application may choose which to select, but should make this selection consistently each time the font is used.

Platform ID values through are reserved for user-defined platforms. This specification will never assign these values to a registered platform. Encoding ID 3 should be used in conjunction with ‘cmap’ subtable formats 4 or 6.

Encoding ID 4 should be used in conjunction with subtable formats 10 or Unicode Variation Sequences supported by the font should be specified in the ‘cmap’ table using a format 14 subtable. A format 14 subtable must only be used under platform ID 0 and encoding ID 5; and encoding ID 5 should only be used with a format 14 subtable.

Encoding ID 6 should only be used in conjunction with ‘cmap’ subtable format 13; and subtable format 13 should only be used under platform ID 0 and encoding ID 6. Older Macintosh versions required fonts to have a ‘cmap’ subtable for platform ID 1. For current Apple platforms, use of platform ID 1 is discouraged. See the ‘name’ table chapter for details regarding encoding IDs defined for the Macintosh platform. The Windows platform supports several encodings.

See below for additional details. This encoding must not be used to support Unicode supplementary-plane characters. The symbol encoding was created to support fonts with arbitrary ornaments or symbols not supported in Unicode or other standard encodings. A format 4 subtable would be used, typically with up to graphic characters assigned at code positions beginning with 0xF In new fonts, symbols or characters not in Unicode should be encoded using PUA code points in a Unicode ‘cmap’ subtable.

See the Recommendations chapter for additional information. Platform ID 4 is a legacy platform that was created to provide compatibility of older applications with OpenType fonts that had been adapted from older Type 1 fonts.

This platform is not commonly used today, and should not be used in new fonts. This ‘cmap’ platform provides a compatibility mechanism for non-Unicode applications that use the font as if it were Windows ANSI encoded. Adobe provides this compatibility ‘cmap’ encoding in every OpenType font converted from a Type1 font in which the Encoding is not StandardEncoding.

When platform ID 4 is used, the encoding ID must be set to the Windows charset value in the range 0 to , inclusive present in the. PFM file of the original Type 1 font. The language field must be set to zero for all ‘cmap’ subtables whose platform IDs are other than Macintosh platform ID 1. For ‘cmap’ subtables whose platform IDs are Macintosh, set this field to the Macintosh language ID of the ‘cmap’ subtable plus one, or to zero if the ‘cmap’ subtable is not language-specific.

Format 0 was the standard mapping subtable used on older Macintosh platforms but is not required on newer Apple platforms. This is a simple 1 to 1 mapping of character codes to glyph indices. The glyph set is limited to Note that if this format is used to index into a larger glyph set, only the first glyphs will be accessible. This format is not commonly used today. These byte values are also valid as the second byte of a 2-byte character. In addition, even for the 2-byte characters, the mapping of character codes to glyph index values depends heavily on the first byte.

Consequently, the table begins with an array that maps the first byte to a SubHeader record. When SubHeader 0 is used, a second byte is not needed; the single byte value is mapped through the subArray. The firstCode and entryCount values specify a subrange that begins at firstCode and has a length equal to the value of entryCount.

This subrange stays within the range of the byte being mapped. Bytes outside of this subrange are mapped to glyph index 0 missing glyph. The offset of the byte within this subrange is then used as index into a corresponding subarray of glyphIdArray. This subarray is also of length entryCount. The value of the idRangeOffset is the number of bytes past the actual location of the idRangeOffset word where the glyphIdArray element corresponding to firstCode appears.

Finally, if the value obtained from the subarray is not 0 which indicates the missing glyph , you should add idDelta to it in order to get the glyphIndex. The value idDelta permits the same subarray to be used for several different subheaders.

The idDelta arithmetic is modulo Note: To support Unicode supplementary-plane characters, format 12 should be used. This format is used when the character codes for the characters represented by a font fall into several contiguous ranges, possibly with holes in some or all of the ranges that is, some of the codes in a range may not have a representation in the font.

The format-dependent data is divided into three parts, which must occur in the following order:. The number of segments is specified by segCount, which is not given directly in the header but is readily derived from segCountX2. All of the other header parameters are derived from it. The searchRange value is twice the largest power of 2 that is less than or equal to segCount. To assist in quick binary searches, the searchRange, entrySelector and rangeShift fields are included as parameters that may be used in configuring search algorithms.

In particular, binary search is optimal when the number of entries is a power of two. The searchRange field provides the largest number of items that can be searched with that constraint maximum power of two. The rangeShift field provides the remaining number of items that would also need to be searched. The entrySelector field indicates the maximum number of levels into the binary tree will need to be entered.

In early implementations on devices with limited hardware capabilities, optimizations provided by the searchRange, entrySelector and rangeShift fields were of high importance. They have less importance on modern devices, but may still be used in some implementations.

However, incorrect values could potentially be used as an attack vector against some implementations. Since these values can be derived from the numTables field when the file is parsed, it is strongly recommended that parsing implementations not rely on the searchRange, entrySelector and rangeShift fields in the font but derive them independently from numTables.

Font files, however, should continue to provide valid values for these fields to maintain compability with all existing implementations. Each segment is described by a startCode and endCode, along with an idDelta and an idRangeOffset, which are used for mapping the character codes in the segment. The segments are sorted in order of increasing endCode values, and the segment values are specified in four parallel arrays.

You search for the first endCode that is greater than or equal to the character code you want to map. If the corresponding startCode is less than or equal to the character code, then you use the corresponding idDelta and idRangeOffset to map the character code to a glyph index otherwise, the missingGlyph is returned. This segment need not contain any valid mappings. However, the segment must be present. If the idRangeOffset value for the segment is not 0, the mapping of character codes relies on glyphIdArray.

The character code offset from startCode is added to the idRangeOffset value. This sum is used as an offset from the current location within idRangeOffset itself to index out the correct glyphIdArray value. This obscure indexing trick works because glyphIdArray immediately follows idRangeOffset in the font file. The C expression that yields the glyph index is:. The value c is the character code in question, and i is the segment index in which c appears. If the value obtained from the indexing operation is not 0 which indicates missingGlyph , idDelta[i] is added to it to get the glyph index.

If the idRangeOffset is 0, the idDelta value is added directly to the character code offset i. Again, the idDelta arithmetic is modulo As an example, the variant part of the table to map characters , , and onto a contiguous range of glyph indices may look like this:.

Format 6 was designed to map bit characters to glyph indexes when the character codes for a font fall into a single contiguous range.

 
 

– CMap Class | Microsoft Docs

 
 

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